Middle Years

1. Positive online behaviour
10 - 11 years
Cyberquoll
Episode 3: Making Waves (Cyber Communication)
  • Tips on when to seek advice from a responsible adult if pressured online. Also provides an overview of 'flaming' and 'netiquette'
  • Includes a short, interactive game about which emails to accept or trash

Unit of work
Protecting personal information
A lesson plan that deals with:
  • untrustworthy and unreliable content
  • inappropriate and illegal content
  • protection of personal information

Unit of work
Cyberbullying
A lesson plan that deals with:
  • identifying different forms of cyberbullying
  • responding to cyberbullying
  • the role bystanders play in cyberbullying
  • reporting cyberbullying to a trusted adult
10 - 12 years
Online project
Cybersmart Detectives
An innovative online activity that teaches children key internet safety messages in a safe school-based environment
12 -13 years
Unit of work
Appropriate use and communication
A lesson plan that deals with:
  • students' individual internet use
  • communication protocols
  • communicating with different audiences
  • students' individual online image
12 - 15 years
CyberNetrix
Mobile Phone interaction
An interactive online activity where students can customise their online phone before testing their knowledge about how to use their phone safely


Simulated chat room
Students can chat with '2Cool' and learn about being safe when chatting online


Quiz - Keeping it real online
Students can play interactive quizzes to see if they really are an expert when using technology
13 +
Wise up to IT
Episode: Jeremy's Friend
A video discussing chat rooms within online gaming


Episode: Lauren's Ordeal
A video overview of the potential consequences of sharing passwords

Cyberbullying
Let's Fight it Together
Video and set of teacher resources that help students understand the impact of cyberbullying and ways to prevent it






2. Digital media literacy
10 - 11 years
CyberQuoll
Episode 6: Kids in Cyberspace
An interactive video that can be used as a summary of the CyberQuoll episodes or as a stand-alone activity


Episode 2: Finding Stuff (Cyber Content)
A video and interactive game that helps students to assess online content

Unit of work
Interaction with online communities
A lesson plan that covers:
  • analysing the role of avatars in virtual worlds
  • identifying the role of games in entertainment and education
  • identifying and analysing commercial content
  • awareness of classification systems for games

Unit of work
Online reality
A lesson plan that covers:
  • virtual versus real content and communities
  • analysing online symbols
  • identifying avatars as online constructs
  • violence in games not reflecting real-life behaviours
10 - 12 years
Online project
Cybersmart Detectives
An innovative online activity that teaches children key internet safety messages in a safe school-based environment
12 -13 years
Unit of work
Sharing ethical and responsible practices
A lesson plan that deals with:
  • plagiarism
  • copyright
  • illegal downloads
12 -15 years
CyberNetrix
Mobile phone interaction
An interactive online activity where students can customise their online phone before testing their knowledge about phone safety












3. Personal and peer safety

5 - 11 years
Hector's World
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Your Personal Information Online(episodes 1 - 5)
An animated video series for young children featuring Hector Protector, the bottlenose dolphin and his marine friends that explore a range of cybersafety issues. It covers topics such as protecting personal information, cyberbullying and learning about being a good cybercitizen. Supported by age-specific lesson plans.
Your Personal Information Online - Middle Primary Teacher Notes


Episode 1 - Details, Details...
Teaches children how to protect their personal information online, inlcuding: * what forms 'personal information' can take
  • risks involved in providing personal information online
  • understanding the types of personal information that websites collect and what it may be used for


Episode 2 - Welcome to the Carnival
Teaches children how to:
  • understand that not everyone they meet (online or in the 'real world') are trustworthy
  • identify charateristics of people who can be trusted
  • decide what personal details to enter online


Episode 3 - It's a Serious Game
Teachers children to:
  • understand that not all websites are trustworthy
  • identify qualities of trustworthy people
  • identify situations where it is wise to turn to a truated adult for help


Episode 4 - The Info Gang
Teaches children about:
  • nicknames and password protection
  • strategies to protect personal passwords online
  • identifying unsafe situations


Episode 5 - Heroes
Teaches children how to identify people in their lives that they can turn to if they come across something unsafe or upsetting while online.
10 - 11 years
CyberQuoll
Episode 3: Making Waves (Cyber communication)
Tips on when to seek advice from a responsible adult if pressured online.
Also provides an overview of flaming and netiquette.
Includes a short interactive game about which emails to accept or trash.


Episode 6: Kids in Cyberspace
An interactive video that can be used as a summary of the CyberQuoll episodes or as a stand-alone activity














4. e-Security

5. Links